Let's talk about how to draw shading on various 
						surfaces. Every real-life object has it's own texture, 
						or how it looks and feels. Because there are a myriad of 
						textures out there, and you want to draw them all - 
						you're going to have to go about shading your contour 
						drawings of those objects differently so that you can accurately depict 
						that diversity of texture. You shouldn't do the shading 
						for drawing 
						of a 
						koala bear the same as you'd shade a drawing of a 
						1937 Cord automobile. Koala fur will 
						have to be shaded differently than steel and glass. For 
						this discussion, we're talking about shading a drawing, 
						we're going to assume that you can already create the 
						contour drawings of various objects, but that you don't 
						know how to go about rendering the shading on those 
						contour drawings. Fleshy Texture 
						First let's look at shading fleshy textured objects like 
						human flesh and fruit and vegetable flesh - objects that 
						have a skin. As you know, different skins have different 
						textures - an apple has a smooth skin, but a lemon has a 
						rougher skin. Since a lemon has rougher skin, the 
						shading isn't going to be as even and smooth as an 
						apple's skin. So let's start with the easier one and 
						draw the shading on an apple. 
	
		
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						 Draw 
						the contour of an apple (click the apple to the right to 
						print the picture). Then lay a very light grey 
						shade over the whole apple. This will be a little 
						lighter than the midtone. I find it easiest to lay a 
						light midtone down first so that you know how much lighter the 
						highlight will be and how much darker the darkest shadow 
						will be. Then I begin to shade in the darkest 
						shadows, using basic shading, and I work from dark to the midtone. I don't 
						make the shadows totally black because I can see in the 
						photo of the 
						apple 
						that the darkest darks aren't totally black, but I see a 
						very dark red. So that means that the darkest shadows I 
						create in the drawing should be a very dark grey, not 
						black. In addition to going from dark to midtone, I do 
						that in stages. I don't draw the shadows as dark as I 
						think they'll end up, and so I don't draw the midtones 
						as "midtoney" as they'll end up either. I make a first 
						pass, then make a second pass darkening both the shadows 
						and midtones up. After the second pass, I'm usually 
						where I want to be as far as correctly creating the 
						contrast between the highlights, midtones and shadows 
						that I see on my subject. The whole point of shading is 
						to create the contrasts that you see in your subject as 
						accurately as possible. 
	
		
		
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						 A 
						lemon has a thicker, rougher skin than an apple, so 
						shading a lemon will be a little more challenging. Start 
						as with the apple and draw the contour of the lemon. 
						Then put a as even a light grey midtone across the lemon 
						as you can. It doesn't have to be perfect because most 
						of this midtone will be covered by the shadows you draw. 
						Working from darkest shadow to midtone shadows, add the 
						major shadows using basic shading. Don't worry that the 
						skin will look smooth after you've added the darkest 
						shadows, we're going to fix that now. By now you should 
						have what looks like a lemon with a smooth skin. To 
						create the texture of the lemon you should draw little 
						shadow shapes that represent the valleys on the lemon 
						skin. The skin doesn't really peaks in it, just valleys. 
						So you'll draw small valleys slightly darker than the 
						surrounding tones, but don't make the valleys too dark 
						because that will make the valleys appear deeper than 
						they really are. So you may want to draw them in lightly 
						at first, then go back over them and darken them if they 
						look too shallow. The valleys closer to the highlight 
						will be just barley there, and the valleys closer to the 
						main shadows will be darker than the highlight valleys. 
						You don't have to draw every single valley that you see 
						on the lemon, you may be drawing the lemon too small to 
						be able to do that. Just draw the major valleys that you 
						see. Remember, draw what you see, don't draw what your 
						logical mind is telling you to draw. 
						Doing shading on human skin is covered in the 
						
						DRAWING PEOPLE 
						section of this website.  |